AI Insights · Timothy · January 2023
Top 5 Shoot'em Up Games on Android in the UK, Q4 2022
Explore the performance of the top 5 Shoot'em Up games on Android in the UK during Q4 2022. Discover trends in downloads, revenue, and active users for popular titles like Survivor.io and Azur Lane.
During the fourth quarter of 2022, the top 5 Shoot'em Up games on the Android platform in the United Kingdom exhibited intriguing trends in downloads, revenue, and active users. Here is a detailed breakdown of their performance based on data from Sensor Tower. For more in-depth insights, visit Sensor Tower.
Survivor.io from Habby saw a varied performance in weekly revenue, peaking at approximately $28K in the final week of December. Weekly downloads fluctuated, starting from 21K at the beginning of October and oscillating down to 9.9K in early December before rising again to 15.9K by the end of the quarter. Active users initially increased from 55.3K in late September to 62.8K by late October, followed by a decline to around 46K in early December, and a slight recovery to 50.2K by year-end.
Azur Lane by Yostar Limited experienced a significant variation in weekly revenue, starting from $22K in late September, dropping to as low as $2.8K in mid-December, and then surging to $23.8K by the end of December. Downloads remained relatively low, with a gradual increase from 217 in late September to 601 in the last week of December. Active users showed a stable trend, fluctuating mildly around 1.5K throughout the quarter, ending at 1.7K.
Hunt Royale: Action RPG Battle from BoomBit Games had a notable peak in revenue, reaching $11.4K in the final week of December after a steady period around $3K to $6K for most of the quarter. Weekly downloads were modest, with a slight rise from 898 in late September to 1.1K by the end of December. Active users followed a similar pattern, starting at 2.9K and ending the quarter at 3.3K.
Archero by Habby showed consistent revenue performance, peaking at $6.4K in the last week of December. Downloads hovered between 800 and 1.1K throughout the quarter. Active users saw a minor fluctuation, starting from 20.4K in late September, dropping slightly to 16.9K in mid-December, and then rising again to 19.2K by the end of the quarter.
Space shooter - Galaxy attack from 1SOFT had a steady revenue stream, peaking at $6.4K in the last week of December. Downloads varied, starting from 9.2K in late September, peaking at 10.1K in mid-December, and ending at around 8.7K. Active users remained strong, with a peak of 71.1K in late November and maintaining around 68.6K by the end of December.
These trends provide valuable insights into the performance of top Shoot'em Up games in the UK, highlighting key metrics that can help developers and marketers understand the market dynamics. For more detailed analytics and insights, visit Sensor Tower.